Collecting the artwork behind the fan-favorite game – Mega Man X DiVE! This action-platforming adventure has written a new chapter in the era of Mega Man X. Classic characters X, Zero, and Axl are joined by newcomers like RiCO, iCO, and ViA, plus guest characters from across the Mega Man franchise.
Included in this collection are character designs, rough concepts, key art, and plenty of creator commentary. Plus, enjoy an exclusive interview with the game’s developers!
Capcom began in Japan in 1979 as a manufacturer and distributor of electronic game machines. In 1983 Capcom Co., Ltd was founded and soon built a reputation for introducing cutting-edge technology and software to the video game market. Now an industry leader in the video game industry, Capcom's legacy of historic franchises in home and arcade gaming are testaments to an unparalleled commitment to excellence.
Building on its origins as a game machine manufacturer, Capcom is now involved in all areas of the video game industry. Capcom maintains operations in the U.S., U.K., Germany, France, Hong Kong, Taiwan, Singapore and Tokyo, with corporate headquarters located in Osaka, Japan.
Keisuke Mizuno is a Japanese illustrator renowned for his extensive work on the Mega Man franchise. His contributions span various titles, including official illustrations for Mega Man Battle Network 5 and Mega Man Battle Network 6, as well as artwork for the Mega Man Star Force series. Mizuno also served as the publicity illustrator for Mega Man 9 and Mega Man 10, and contributed to Mega Man Powered Up and Mega Man Maverick Hunter X. ?
In Mega Man X: Command Mission, Mizuno assisted chief character designer Ryuji Higurashi, notably contributing to the 3D models. He also played a significant role in Mega Man X DiVE, supervising 3D models and artwork, and designing original characters like RiCO. ?
Beyond the Mega Man series, Mizuno has worked on Strider (Creative Support), Ultimate Marvel vs. Capcom 3 (Artwork Production), and Marvel vs. Capcom: Infinite (Character Design). His distinctive art style and deep involvement in character design have made him a prominent figure in the gaming industry.?
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