A look at the big ideas in entertainment that have shaped and progressed the modern world
A look at the big ideas in entertainment that have shaped and progressed the modern world
Discover the big ideas in entertainment that have transformed the world around us.
From the first colour films, through exciting new toys such as LEGO and video consoles, to revolutionary virtual reality experiences, the twentieth and twenty-first centuries saw many pioneering forms of entertainment. The GreatestIdeas in Entertainment takes you on a journey through the most in influential forms of entertainment over the past 100 years, exploring different people, projects and machines that have helped us have fun!Our world has changed beyond recognition in the past hundred years. Think Big takes a close-up look at the amazing ideas that have transformed the way we all live. Each spread explores a big idea in greater depth, explaining how it came to be and what evolved from it and assessing its impact on the world today. 'Genius' panels highlight the great thinkers behind the ideas, from scientists to inventors, environmentalists and engineers. Each book also includes carefully selected activities designed to inspire readers aged 9 and older and encourage them to nurture their own 'big thinking' and entrepreneurial spirit.Contents: TechnicolorScrabbleLEGO DisneylandStar WarsSony WalkmanNES Live Aid File streaming Streaming services Candy Crush Saga Oculus RiftIzzi Howell is an award-winning author and editor of over fifty children's books. She lives in East Sussex and enjoys learning languages, cooking and travelling around Europe.
Her book Cats React to Science Facts was the winner of the Best Laugh Out Loud Book for 6-8 year-olds award at The Lollies and winner of The Royal Society Young People's Book Prize in 2020.Discover the big ideas in entertainment that have transformed the world around us. From the first colour films, through exciting new toys such as LEGO and video consoles, to revolutionary virtual reality experiences, the twentieth and twenty-first centuries saw many pioneering forms of entertainment. T he Greatest Ideas in Entertainment takes you on a journey through the most in influential forms of entertainment over the past 100 years, exploring different people, projects and machines that have helped us have fun!Our world has changed beyond recognition in the past hundred years. Think Big takes a close-up look at the amazing ideas that have transformed the way we all live. Each spread explores a big idea in greater depth, explaining how it came to be and what evolved from it and assessing its impact on the world today. 'Genius' panels highlight the great thinkers behind the ideas, from scientists to inventors, environmentalists and engineers.Each book also includes carefully selected activities designed to inspire readers aged 9 and older and encourage them to nurture their own 'big thinking' and entrepreneurial spirit. Contents: TechnicolorScrabbleLEGO DisneylandStar WarsSony WalkmanNES Live Aid File streaming Streaming services Candy Crush Saga Oculus Rift
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