Practical C Programming 3e by Steve Oualline, Paperback, 9781565923065 | Buy online at The Nile
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Practical C Programming 3e

Why Does 2+2 = 5986?

Author: Steve Oualline   Series: Nutshell Handbooks

Paperback

Teaches not only the mechanics of programming, but also describes how to create programs that are easy to read, debug, and update. Also shows how to avoid the all-too-common obfuscated use of C and thereby to leave code that the programmer responsible for maintenance does not have to struggle with.

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Summary

Teaches not only the mechanics of programming, but also describes how to create programs that are easy to read, debug, and update. Also shows how to avoid the all-too-common obfuscated use of C and thereby to leave code that the programmer responsible for maintenance does not have to struggle with.

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Description

There are lots of introductory C books, but this is the first one that has the no-nonsense, practical approach that has made Nutshell Handbooksundefined famous.

C programming is more than just getting the syntax right. Style and debugging also play a tremendous part in creating programs that run well and are easy to maintain. This book teaches you not only the mechanics of programming, but also describes how to create programs that are easy to read, debug, and update.

Practical rules are stressed. For example, there are fifteen precedence rules in C (undefinedundefined comes before || comes before ?:). The practical programmer reduces these to two:

  • Multiplication and division come before addition and subtraction.

Contrary to popular belief, most programmers do not spend most of their time creating code. Most of their time is spent modifying someone else's code. This books shows you how to avoid the all-too-common obfuscated uses of C (and also to recognize these uses when you encounter them in existing programs) and thereby to leave code that the programmer responsible for maintenance does not have to struggle with. Electronic Archaeology, the art of going through someone else's code, is described.

This third edition introduces popular Integrated Development Environments on Windows systems, as well as UNIX programming utilities, and features a large statistics-generating program to pull together the concepts and features in the language.

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About the Author

Steve Oualline wrote his first program when he was eleven. It had a bug in it. Since that time he has studied practical ways of writing programs so that the risk of generating a bug is reduced. He currently works as a software engineer in Southern California. His spare time is spent on real engineering on a steam train at the Poway-Midland Railroad.

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More on this Book

There are lots of introductory C books, but this is the first one that has the no-nonsense, practical approach that has made Nutshell Handbooks famous. C programming is more than just getting the syntax right. Style and debugging also play a tremendous part in creating programs that run well and are easy to maintain. This book not only teaches you the mechanics of programming, but also describes how to create programs that are easy to read, debug, and update. Practical rules are stressed. For example, there are fifteen precedence rules in C (&& comes before

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Product Details

Publisher
O'Reilly Media
Published
9th September 1997
Edition
3rd
Pages
454
ISBN
9781565923065

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