Fantasy gets a clever refresh in the final book of this witty, action-packed, hilarious middle grade adventure trilogy, that's equal parts Rick Riordan and Lemony Snicket.
Fantasy gets a clever refresh in the final book of this witty, action-packed, hilarious middle grade adventure trilogy, that's equal parts Rick Riordan and Lemony Snicket.
At Saint Lupin's Quest Academy Completely Ordinary School Where Nothing Bizarre Ever Happens Most Especially Not Illegal Quests That Destroy Famous Landmarks, students are not taught about pirates. They're not taught how to identify them, how to befriend them, or even how to fight them. This leaves the school completely open to pirate invasion, which, on the first day of classes, is exactly what happens.
When a pirate captain and her crew attack to steal an ancient Prophecy Medallion, Anne, Penelope, and Hiro are unwillingly caught up in yet another adventure. After accidentally activating a quest, Anne and her friends have no choice but to complete the task and deliver the medallion to the supreme pirate ruler, Octo-Horse-Pirate.But the quest and the medallion are not what they seem, and Octo-Horse-Pirate is more than just a simple rogue. To complete the quest, Anne will have to journey back into her own secretive past and discover the truth about who--and what-- she really is. And, just maybe, save the whole world in the process.Filled to the brim with heart-pounding action, miniature dragons, robot clones, and (sometimes friendly) pirates, The Adventurer's Guide to Treasure (and How to Steal It) is a laugh-out-loud, fast-paced adventure that will leave readers breathless.“Praise for The Adventurer's Guide to Dragons (and Why They Keep Biting Me) : "Fans of the first will not be disappointed with this humorous sequel." -- Kirkus Reviews”
Praise for The Adventurer's Guide to Dragons (and Why They Keep Biting Me):
"Fans of the first will not be disappointed with this humorous sequel." --Kirkus Reviews
Praise for The Adventurer's Guide to Successful Escapes:
"A highly distinctive, smart take on the fantasy novel... readers will find a humorous tale of adventure, friendship, and courage."--Kirkus Reviews
Wade Albert White hails from Nova Scotia, Canada. In addition to writing the Adventurer's Guide series, Wade teaches part-time, dabbles in animation and filmmaking, and is a stay-at-home dad. He lives in Canada with his wife, sons, and cat.
At Saint Lupin's Quest Academy Completely Ordinary School Where Nothing Bizarre Ever Happens Most Especially Not Illegal Quests That Destroy Famous Landmarks, students are not taught about pirates. They're not taught how to identify them, how to befriend them, or even how to fight them. This leaves the school completely open to pirate invasion, which, on the first day of classes, is exactly what happens.When a pirate captain and her crew attack to steal an ancient Prophecy Medallion, Anne, Penelope, and Hiro are unwillingly caught up in yet another adventure. After accidentally activating a quest, Anne and her friends have no choice but to complete the task and deliver the medallion to the supreme pirate ruler, Octo-Horse-Pirate.But the quest and the medallion are not what they seem, and Octo-Horse-Pirate is more than just a simple rogue. To complete the quest, Anne will have to journey back into her own secretive past and discover the truth about who--and what-- she really is. And, just maybe, save the whole world in the process.Filled to the brim with heart-pounding action, miniature dragons, robot clones, and (sometimes friendly) pirates, The Adventurer's Guide to Treasure (and How to Steal It) is a laugh-out-loud, fast-paced adventure that will leave readers breathless.
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