A historical adventure leads Topher and his cat Ka across time back to Ancient Egypt. Can Topher solve the mystery before it's too late?
Topher and his father are trying to get over the death of Topher's mother, an Egyptologist, when they take in a stray cat. This cat bears an uncanny resemblance to a cat ornament given to Topher by his mother and so they name it 'Ka', meaning 'double'.
A historical adventure leads Topher and his cat Ka across time back to Ancient Egypt. Can Topher solve the mystery before it's too late?
Topher and his father are trying to get over the death of Topher's mother, an Egyptologist, when they take in a stray cat. This cat bears an uncanny resemblance to a cat ornament given to Topher by his mother and so they name it 'Ka', meaning 'double'.
Topher and his father are trying to get over the death of Topher's mother, an Egyptologist, when they take in a stray cat. This cat bears an uncanny resemblance to a cat ornament given to Topher by his mother and so they name it 'Ka', meaning 'double'. Topher becomes very attached to Ka and is puzzled by her mysterious absences. One day when he is playing a computer game with an Egyptian theme, Ka jumps on the keys and spells out the name Bubastis, which was the centre of cat worship in Ancient Egypt. Could Ka really be leading a double life and what is she trying to tell Topher?
“"Intriguing and well-written fantasy." -- Books for Keeps”
"Intriguing and well-written fantasy." Books for Keeps
"A bright, lively read for 8-12 year olds." -- Ann Turnbull Historical Novels Review
"Incredible" Sun
Julia Jarman has written over 80 books for children. She lives near Bedford with her husband and has three grown-up children. She has been a schoolteacher and journalist but she now devotes a lot of time to school and library visits to talk to children about writing.
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